Opening
Dieter Fritsch
Welcome Address
Chen Jun, President ISPRS
Welcome Address
Introduction
Uwe Franke
How Cars Learned to See
Jack Ickes
From Sensor to Information – The Evolution Continues
Ralph D. Humberg
Connecting the Dots and Points in the Geospatial World
Albrecht Grimm
IGI – History – Present – Future
Alexander Wiechert
UltraCam and UltraMap – An Update
Stewart Walker
The Product Pipeline of BAE Systems for Photogrammetry
and Remote Sensing
Adi Gozes
VisionMap Sensors and Processing Roadmap
Konrad Wenzel
SURE – The ifp Software for Dense Image Matching
Data Collection From Air, Space and Ground - An Update
Dieter Fritsch
Oblique Image Data Processing – Potential, Experiences
and Recommendations
Ruediger Wagner
The Leica Geosystems CityMapper Solution
Yuri Raizman
High Throughput Aerial Photography, Ortho & 3D Processing
Michael Gruber
Oblique Image Collection – Challenges and Solutions
Jens Kremer
Contour Flying for Airborne Data Acquisition
Peter Van Blyenburgh
RPAS – The European Approach & The Way Forward
Werner Mayr
Unmanned Aerial Systems – for the Rest of Us
Michael Cramer
The UAV@LGL BW Project – A NMCA Case Study
Andreas Schilling
Another Step towards Measuring the World from the Air:
Model-based 3D Real-time Simulation of Micro-UAV
Uwe Soergel (not available)
The TanDEM-X Mission: Data Collection and Deliverables
Juha Hyyppä
Unconventional LIDAR Mapping from Air, Terrestrial and Mobile
Advanced Methods of Computer Vision and Photogrammetry
Luc Van Gool
Towards Semantic City Models
Martin Schaich (not available)
Combined 3D Scanning and Photogrammetry Surveys with
3D Database Support for Archaeology & Cultural Heritage.
A Practice Report on ArcTron's Information System aSPECT3D
Andreas Ullrich
Sampling the World in 3D by Airborne LIDAR – Assessing
the Information Content of LIDAR Point Clouds
Samuel Bärisch
Operational Generation of High Resolution Digital Surface
Models from Commercial Tri-Stereo Satellite Data
Norbert Haala
The Landscape of Dense Image Matching Algorithms
Philippe Simard
Dense DSM Generation Using the GPU
Solving the Future Mapping Problems, All About 3D Modelling
Daniel Thalmann
Towards Virtual Life in 3D Cities
Martin Fellendorf
Digital Terrain Models for Road Design and Traffic
Simulation
Martin Ritz
CultLab3D – Fast and Economic, High Quality 3D
Digitization of Cultural Heritage Artifacts
Livio De Luca
3D Modelling and Semantic Enrichment in Cultural
Heritage
Marinos Ioannides
From Point Clouds to Triangular Meshes
Stephen Lawler
3D Mapping and Photogrammetry
Dieter Fritsch
Closing